Project 11 / 22
Studio Echelman
Selected computational design and project-development work for large-scale aerial sculpture, combining geometry, fabrication, material behavior, and public-art delivery.
- Category
- Art + Experience
- Status
- Selected Work
- Year
- Selected work
- Medium
- Computational design · fabrication · public art
Summary
Selected work from my time leading computational design and project development for large-scale aerial sculpture. The work combined generative geometry, custom software, advanced CAD workflows, material behavior, fabrication coordination, and public-art delivery across complex international installations.
Project record
01 / Overview
Selected computational design and project-development work for large-scale aerial sculpture and complex public installations.
02 / The idea
Translate flexible, changing material systems into geometry that can be designed, engineered, fabricated, and installed at civic scale.
03 / What I did
Computational design leadership, project development, custom software, CAD workflows, fabrication coordination, and delivery.
04 / How it works
Generative geometry and advanced CAD methods connected design intent to net behavior, fabrication constraints, structural coordination, and site-specific installation.
Artifacts / working material
08 recordsStatus & links
Selected Work
This archive entry documents the work in its current state. Additional photographs, process material, and links will be added as the record develops.